Dave Goldberg says:
> >>>>> fergal_at_ilo.dec.com writes:
> > note, orthogonality would suggest that perhaps KillModule should be
> > DestroyModule?
>
> I disagree. Running a module involves starting a separate process.
> On most, if not all, of the platforms that fvwm runs, the removal of
> that process is referred to as killing. Killmodule fits. Menus and
> functions are objects native to the fvwm process. Destroy fits there.
But maybe there should be a DestroyModule function to destroy the definitions
for a module - so you don't end up with doubled FvwmForms and FvwmButtons?
Haven't experimented much with rereading yet, so maybe this is no problem?
Vyrdsamt,
-Jarl
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Received on Mon Mar 25 1996 - 16:12:25 GMT