Re: FVWM: Bad Icon bitmap depth

From: Cameron Simpson <cs_at_zip.com.au>
Date: Sun, 25 May 2003 17:59:21 +1000

On 16:49 24 May 2003, dominik.vogt_at_gmx.de <dominik.vogt_at_gmx.de> wrote:
| Forget what I said earlier., I did not look carefully at what you
| wrote:
|
| > visual id: 0x2b
| > class: DirectColor
| > depth: 24 planes
| > available colormap entries: 256 per subfield
| > red, green, blue masks: 0xff, 0xff00, 0xff0000
| > significant bits in color specification: 8 bits
|
| So, xdpyinfo claims the display has 24 bit planes but unly 8
| bitplanes can be used to specify colours? That is strange indeed.
| Fvwm uses the display's default depth, which is 8 on your system.
| Yet, your X server tells the applications that they can use 24
| bits. I have no idea what this could mean. It may be a bug in
| the X server.

Hmm. No, this is saying he has a 24 bit display where each colour component
is 8 bits deep. Which is normal.
-- 
Cameron Simpson <cs_at_zip.com.au> DoD#743
http://www.cskk.ezoshosting.com/cs/
The more I ride the more I notice and the more fearful I become
        - somebody on rec.moto
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Received on Sun May 25 2003 - 03:00:58 BST

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