Re: FVWM: 'Move' only happens on mouse release

From: Dominik Vogt <fvwm_at_fvwm.org>
Date: Mon, 17 Mar 2003 11:41:08 +0100

On Mon, Mar 17, 2003 at 05:14:49AM -0500, Ben Winslow wrote:
> On Mon, 2003-03-17 at 05:01, Dominik Vogt wrote:
> > I see, this change is not going to make me happy.
> >
> > BEGIN THEORY
> >
> > For some reason, a more or less random number of commands worked
> > on button press while other commands worked on button release.
> > The first type did not work when invoked outside a window context,
> > for example on the root window:
> >
> > mouse 3 a sc move
> >
> > just flashed the selection cursor, selected the root window and
> > beeped. The right way to have move-on-press is
> >
> > AddToFunc move_on_press
> > + I Move
> > mouse 1 W 3 function move_on_press
> >
> > In the future, I would like to remove the difference between both
> > types of commands.
> >
> > END THEORY
> >
> > So much for the theory. Unfortunately, many people rely on the
> > old, broken behaviour. It should be relatively easy to write a
> > script that changes your config, though.
> >
> > Bye
> >
> > Dominik ^_^ ^_^
>
> Aha! I knew I remembered seeing something about it. I've updated my rc
> to use a function instead, and it works fine now. Thanks!
>
> I might take a stab at a conversion script tomorrow, if I have time.
> I'll have to figure out which functions had a behavioral change,
> though. If I can figure those out, the behavior only changed for mouse
> bindings, correct?

Yes. Below is the list of changed functions.

  animatedmove
  move
  movetopage
  movetoscreen
  resize
  resizemaximize
  resizemove
  resizemovemaximize

Bye

Dominik ^_^ ^_^
--
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Received on Mon Mar 17 2003 - 04:41:05 GMT

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