Re: FVWM: Real fullscreen

From: Dan Espen <dane_at_mk.telcordia.com>
Date: Fri, 21 Feb 2003 08:18:16 -0500

Lionel Dricot <ldricot_at_student.fsa.ucl.ac.be> writes:
> Thx for reply, but I'm looking for a "fullscreen switch". A kind of
> Maximize if you see...
> (Sorry if you misunderstood, my english is very bad !)
> From: Dan Espen <dane_at_mk.telcordia.com> Date: 200203
> > Ploum <ploum_at_mitose.net> writes:
> > > is it a way to set a window in "real" full screen with fvwm ? (by "real
> > > fullscreen", I mean no more title bar or border... )
> > >
> > > It can be useful to set a console in fullscreen on a viewport...
> >
> > You can do:
> >
> > Style test HandleWidth 0, BorderWidth 0, NoTitle
> >
> > then start an xterm like this:
> >
> > xterm -name test -geometry 150x60
> >
> > Adjust the geometry to your font and screen size.
> >
> > That will be almost full screen, but depending on the font and
> > the dimensions of your screen, there might be a little edge uncovered.
> > You might be able to use a very narrow border width to cover up the
> > part left exposed.


This only works with recent 2.5.x:

DestroyFunc tm
AddToFunc tm
+ I Current (!Maximized) Style "$[w.name]" HandleWidth 0, BorderWidth 0, NoTitle
+ I Current (Maximized) Style "$[w.name]" HandleWidth 6, BorderWidth 6, Title
+ I Maximize
Key F12 w s tm

-- 
Dan Espen                           E-mail: dane_at_mk.telcordia.com
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Received on Fri Feb 21 2003 - 07:21:13 GMT

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