FVWM: edge

From: Johannes Zellner <johannes_at_zellner.org>
Date: Fri, 21 Sep 2001 22:35:09 +0200

Hi,

I've

EdgeScroll 100 100

1) I'd like NOT to flip pages if I hit an edge, but don't really
   move too far over the edge. Suppose I hit the edge, but move
   the pointer just 10 pixels beyond the edge. In this case I'd
   never want to flip.

2) If the pointer is moved more than a certain amount (say 100 pixels)
   I'd like to flip immediately.

I played around with 'EdgeResistance' but didn't get the
desired behaviour.

To summarize: I'd like no time to be applied but edge flipping to be
only dependent on how far I move the pointer outside.

Any hints much appreciated.

-- 
   Johannes
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Received on Fri Sep 21 2001 - 15:35:18 BST

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