Re: FVWM: PLZ, how to use keys F20-F29 in fvwm2rc.keys ?

From: Josin Etienne <josin_at_dimensional.com>
Date: Mon, 15 Mar 1999 23:12:27 -0700 (MST)

On Mon, 15 Mar 1999, Josin Etienne wrote:

>
> The plan is that i would like to use keys F20-F29 in fvwm to do mappings
> like the following:
> Key F20 A A Popup "Utilities"
> Key F21 A A WindowList
>
> To achieve that, I want to use the windoz keys in my keyboard as modifiers.
> (i have already placed them as osf keys in my xmodmap keycode table)
>
> Thus, I would like to produce keys F20-F29 by typing (for example)
> osfSelect + a
> osfSelect + b
> ...
>

well,

i found a way to achieve what i wanted in regards to fvwm. Looking
thru the fvwm archives, i found a msg from 1996, from Andrew Eskilsson,
mentioning that fvwm will recognize a modifier which has been added
thru xmodmap.

thus, now i have in my .Xmodmap:

  ! ADD MODIFIERS FOR FVWM...
  add mod3 = osfSelect
  

and in fvwm2rc.keys:

  Key g A 3 Prev [!Visible *] FlipFocusAndWarp
  Key l A 3 Next [CurrentScreen *lll*] FocusAndWarp
 
and it works great !

----------------------

i am still in a fog concerning how modifiers work in xmodmap though.

for example (this is a default setting):
    keycode 64 = Alt_L Meta_L
    
    I assume this means that if i shift my Alt_L key, then i get Meta_L

    But... don't i already get Meta, without shifting ?

    (because, to use this fvwm mapping, i type Alt-a, NOT Shift-Alt-a)

         Key a A M Next [CurrentScreen *aux*] FocusAndWarp

so, shat gives ? looking thru the linux documentation for the
loadkeys command (for the console), i found a description
of how modifiers work
        but i am not sure they work the same way in X.

- josin

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Received on Tue Mar 16 1999 - 00:13:14 GMT

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