FVWM: FvwmButtons

From: Dan Boger <danb_at_msil.sps.mot.com>
Date: Mon, 14 Sep 1998 15:53:43 +0200

This may be a newbie question, but I can't seem to find the answer to it
anywhere in the man pages. Is there some way to destroy the definitions
of a buttonbar? something like "DestroyMenu" for buttons?

When I make a new buttonbar, I experiment a lot with it before it's
final. I put it in a tmpfile and from FvwmTalk read the file and start
the module. The thing is, every time I read the file, it just adds to
the previous definitions.

Any way to work around this?

Thanks,
  Dan Boger



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Received on Mon Sep 14 1998 - 08:58:23 BST

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