Re: FVWM: EdgeResistance and Focus

From: David A. Berson <berson_at_SineWave.com>
Date: Tue, 19 Mar 1996 19:10:05 -0500 (EST)

> > - When the mouse pointer is warped to a window (with Focus, say), it
> > is warped to the upper left hand corner. Is there a way to have
> > it warpt to the center instead?


> My favorite question.
>
> You can't get exactly what you describe, but you can get close:

[...]

I made a suggestion here a while ago that X and Y percentages be added to the
warp function. So, "warp 0 0" gives the current behaviour, "warp 0 100"
puts the pointer in the lower left corner, and "warp 50 50" gives the
commonly desired behavior of centering the pointer, all independent of
the window size.


David A. Berson.
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Received on Tue Mar 19 1996 - 21:10:28 GMT

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