FVWM: EdgeResistance and Focus

From: Kai Grossjohann <grossjoh_at_charly.informatik.uni-dortmund.de>
Date: 19 Mar 1996 20:19:25 +0100

Dear all,

I've followed the development of fvwm rather closely, and finally I've
switched to using it. Of course, I want fvwm to have all features
under the sun, but I think the following are not unreasonable:

  - When the mouse pointer is warped to a window (with Focus, say), it
    is warped to the upper left hand corner. Is there a way to have
    it warpt to the center instead?

  - When I have "EdgeResistance 100 50", say, I cannot move a window
    N<50 pixels off-screen. Olwm allowed one to first move a window
    more than 50 pixels off-screen then move back and thereby N<50
    pixels were possible. Using fvwm, the window snaps back to the
    edge of the screen as soon as it gets to within 50 pixels of the
    edge of the screen.

  - Fvwm doesn't understand "-0" in the X-offset or Y-offset fields of
    a geometry specification.

I'll wait for the Great Style Flag Rewrite for per-window AutoRaise
(and AutoLower, aka FvwmClean).

        kai
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Received on Tue Mar 19 1996 - 13:19:38 GMT

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