[Charles Hines]
| Ralf> - is there a way to influence the way the border reliefs are drawn?
| Ralf> Something analogous to `activeBottomShadowColor/activeTopShadowColor'
| Ralf> in mwm? I'd like the top-shadow a bit lighter than it is now...
|
| Not currently. You could try playing with GetShadow and GetHilite in
| colors.c to change what it comes up with. I hadn't planned on adding
| anything like this, but I may put it on the TO-DO list as a maybe.
A relief is (currently) composed of three parts: top shadow, base,
bottom shadow (talking about a horizontal structure. Vertical...well
you get it.) It would be nice to specify the three colors distinctly,
something absolute or even relative to the normal background of the
struct. I.e. top-shadow is +#0a0a0a (meaning R+10 G+10 B+10 relative
to the normal BG). If the color was without sign, it is absolute, '-'
specifies a darker color. Plus of course the sizes for these
structs. If I have a large border, I also need larger shadows.
| [cursor shape]
|
| This will eventually make it back in (it's on the TO-DO list).
Definitely useful.
My fl 0.02.
R'
--
An excellent day for putting Slinkies on an escalator!
--
Visit the official FVWM web page at <URL:http://www.hpc.uh.edu/fvwm/>.
To unsubscribe from the list, send "unsubscribe fvwm" in the body of a
message to majordomo_at_hpc.uh.edu.
To report problems, send mail to fvwm-owner_at_hpc.uh.edu.
Received on Wed Mar 13 1996 - 02:44:39 GMT