Re: FVWM: FvwmAudio events not working

From: Mark Boyns <boyns_at_sdsu.edu>
Date: 23 Jan 1996 08:57:53 -0800

>>>>> "Frank" == Frank Weis <fweis_at_ulb.ac.be> writes:

    Frank> On Thu, 18 Jan 1996, I wrote:
    Frank> (de-)iconify now work, with the delay set to zero? Are
    Frank> these events being overrun when delay is >0? Anyway delay
    Frank> zero is no prb, as people probably limit themselves to a
    Frank> few events they would like to "hear", otherwise it's
    Frank> getting on one's nerves;)

>From the man page:

     *FvwmAudioDelay 5
          Specifies that sound events will only be played if they
          occur at least 5 seconds after the previous event.
          Sounds events that occur during the delay period are
          ignored. This option is useful if you don't want
          several sounds playing at the same time. The default
          delay is 0 which disables the audio delay.

-- 
Mark Boyns <boyns_at_sdsu.edu> <URL:http://www.sdsu.edu/~boyns/>
PGP fingerprint = D3 28 A2 F7 D1 4C F8 EE  BF 7A 11 54 1C E5 6E CC
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Received on Tue Jan 23 1996 - 10:58:25 GMT

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