Re: FVWM: WindowShades & a bug.

From: Jean-Marc Lasgouttes <Jean-Marc.Lasgouttes_at_inria.fr>
Date: Mon, 9 Oct 1995 14:49:22 +0100

>>>>> "Chuck" == Charles Hines <chuck_hines_at_VNET.IBM.COM> writes:

    Jean-Marc> Instead of making fvwm able to have a bazillion of user
    Jean-Marc> interface, would it be possible to have modules that
    Jean-Marc> handle windows decoration and menus ?

    Chuck> It's funny you should bring this up. I was wondering about
    Chuck> that myself. I don't want to bloat fvwm, so any new things
    Chuck> that come up I've been suggesting be implemented in modules
    Chuck> if at all possible.
    [...]

    Chuck> I'd prefer it (Win95 menus) as a module, but it would
    Chuck> probably be too slow. Unless the module could be kept
    Chuck> running constantly instead of being run when needed...
    Chuck> Perhaps if modules could override built in commands (ie
    Chuck> Popup and Menu) to send messages to the already running
    Chuck> modules, then it might be fast enough.

That's what I had in mind. Launching a module each time would be to
expensive in terms of time. But sending a message to a module telling
'draw window number 12345' should be fast enough. I guess that new
messages should be added to fvwm to be able to handle this
mechanism. Then, those who want could design a GEM UI or a Apple Lisa
UI as they which :-)

Jean-Marc.




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Received on Mon Oct 09 1995 - 09:06:31 BST

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