Is there any way to make FVWM completely "forget" a titlebar button once
it's there? For instance, I define these functions:
AddToFunc ButtonFunctions
+ I Mouse 1 $[MaxButton] A Maximize 0 100
+ I Mouse 2 $[MaxButton] A Maximize 100 0
+ I Mouse 3 $[MaxButton] A Maximize
+ I Mouse 1 $[KillButton] A Delete
+ I Mouse 1 $[MinButton] A Iconify
AddToFunc TwmButtonOrder
# Buttons 2-4 in TWM "native" order
+ I SetEnv MenuButton 1
+ I SetEnv MaxButton 2
+ I SetEnv KillButton 3
+ I SetEnv MinButton 4
+ I Function ButtonFunctions
AddToFunc WindozeButtonOrder
# These do the buttons in windoze order
+ I SetEnv MenuButton 1
+ I SetEnv KillButton 2
+ I SetEnv MaxButton 4
+ I SetEnv MinButton 6
+ I Function ButtonFunctions
Then I re-load the ButtonStyles like so:
AddButtonStyle $[MenuButton] Inactive pixmap buttons/AquaGray.xpm
If I start with TwmButtonOrder and then do "Function WindozeButtonOrder,
I can't figure out how to make Button 3 disappear. I can undefine its
function or give it an invisible icon, but it's still in the titlebar,
as can be seen if the buttons are raised or sunken.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Dorothy Robinson
http://www.twobarleycorns.net
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Received on Sun Oct 17 2004 - 21:34:42 BST