Re: FVWM: StartFunction, RestartFunction etc.

From: Dominik Vogt <dominik.vogt_at_gmx.de>
Date: Sun, 16 Jan 2000 00:02:50 +0100

On Thu, Jan 06, 2000 at 09:56:25AM +0100, Jos wrote:
> Hi!
>
> I'm trying to get an fvwm2 setup to work, in which I can switch
> between different themes, without having to quit X and start up
> again.
>
> Now, I use an FvwmButtons instance in several themes, with a different
> lay out in each theme (different button size). It appears, that the
> FvwmButtons instance doesn't resize automatically on a restart.

Restart what? X? fvwm? FvwmButtons?

> Only when
> I kill the module by hand (using KillModule FvwmButtons from the
> fvwm console) and then restart,

Restart what? X? fvwm? FvwmButtons?

> the FvwmButtons module appears
> correctly.
>
> So I tried to add a 'KillModule *' to the StartFunction (and the
> RestartFunction,)

You don't need that. The modules are always killed anyway when
fvwm exits/restarts. Any modules that do not exit can't talk to
fvwm anymore.

> but then, I don't see any modules at all: they > probably
> get killed (why? shouldn't the StartFunction be executed before anything
> else?)
> Maybe I should also note that I use m4 processing. (which on a restart
> does
> seem to work, because other m4 dependent features of the theme do appear
> correctly.)
>
> Maybe someone knows something else that I could try.

Mail the config file to me and I'll look into it (yes, I know
you have set it up on the web, but still).

Bye

Dominik ^_^

--
Dominik Vogt, dominik.vogt_at_gmx.de
Reply-To: dominik.vogt_at_gmx.de
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Received on Sat Jan 15 2000 - 19:04:32 GMT

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