“Show Desktop” Feature.
One thing that again has been borrowed from MS-Windows is the idea of “Show Desktop” – that is, making the root window visible. In it’s simplest form, it can be emulated as per #1, although what this does not do is take into account the restoration of windows to their original position afterwards.
Indeed, the application of this is probably best suited to a button inside an FvwmButtons instance – and this is what we’ll demonstrate here. In its simplest form one can iconify all windows with the following command:
All (CurrentPage, !Iconic) Iconify
… which would iconify windows on the current page. But the problem then arises of making sure that the toggle action restores the original windows to their state, Now, FVWM allows for a window, or windows to be flagged via a number (anywhere between 0 - 31 inclusive). These states can the be used to flag the windows before they iconify so that they can be restored.
DestroyFunc ShowDesktop
AddToFunc ShowDesktop
+ I All (CurrentPage, Iconic, State 1) RestoreDesktop
+ I TestRc (Match) Break
+ I All (CurrentPage, !Iconic, !State 1) ThisWindow State 1 True
+ I All (CurrentPage, !Iconic, State 1) Iconify
In many ways this function works backwards – the very first thing it does is to look at all windows on the current page, that are iconic, and have a state of one. If that matches, even for one window then the RestoreDesktop function gets called. The reason why the check is done at the beginning of this function rather than at the end (as logic might well dictate) is because the window state flags get cleared – invalidating the windows in the first place. The next line then checks the success of the first line. If:
+ I All (CurrentPage, Iconic, State 1) RestoreDesktop
… returns true (i.e. it matched some windows) then the rest of the function isn’t executed. The remaining lines in that function flag all windows to use a state number of one (chosen arbitrarily for this example), and then iconify all windows with that state.
Moving on to the RestoreDesktop, that does the reverse – in that it deiconifies all windows with the state 1 bit on them, and then removes it:
DestroyFunc RestoreDesktop
AddToFunc RestoreDesktop
+ I All (CurrentPage, Iconic, State 1) Iconify off
+ I All (CurrentPage, State 1) ThisWindow State 1 False
I mentioned you might want to bind this operation to FvwmButtons. As an example, here’s a part of a likely config:
*MyPanel: (1x2, Icon showdesk.png, Action (Mouse 1) Function ShowDesktop)
You might also bind that to a key binding, or some such.